Hi everyone was just wondering if I should make my Lobo toon hero or villain and what powers to use any help will be appreciated thanks
I made mine Hero and I used Munitions as his primary Power Killrendestroyfrag KILLRENDDESTROYFRAG by Michael Kramer, on Flickr
I don't really play with my iconics anymore, but if I were to make Lobo, I'd check if my intent is to join an iconic league or just have him for fun- story -styles reasons. Probs make him a villain if not. I'd go villains. Since he is a villain. My Poison Ivy is a villain.
Acrobatic for movement. Put a skill point in Super Strength. Pick Dual Wield for weapon, use the Lobo's Chained Hook style. Powersets that would work: Gadgets or Munitions.
It doesn't really matter, unless you're planning to play though most of the early story missions (where it makes a difference). If you really want a vaguely canon related mentor I'd say Superman or Lex - depending on the side you choose - since he's mostly Superman linked in the comics IIRC.
with whatever powers you choose I'd go with acrobatics a movement style. It allows a Flight of sort with the power glide and it's fairly true to the original character. (although you could rjust get creative and give him any movement. I mean, think of the possibilities (a Raging Speedster Lobo?!? YIKES!!!!)