The only way a prowler shines is locked down with AP, it just cant survive mobile close combat with a Vulcan and nobody wants to sit in a...
The shield is great for small fights but it is not a good force multiplier, in large scale fights the shield doesn't help as much when you are being...
Just recently started playing again after qutting back in 2013, have been wondering what the hell happened. back then TR made other empires have to...
Seems like a cop out from DBGs when I stopped playing back in 2013 I believe the resource revamp was being working on as it used to be 3...
I think most PS1 players have given up the idea of this being a sequel in game-play sense a long time ago, the idea of building the core game as an...
I hope next patch they optimise the game for cpus, then I can join in the nerf rage again, I feel left out.
It doesnt have the same armour rating as a liberator it has different resistances but yes a team orientated vehicle should have an advantage over...
Wow talk about mega hyperbole buggies do not shrug off AP shells and your second example you are talking about a 3 manned vehicle vs a 1 man...
You mean should a 1 man 250 resource vehicle with heavy armour and the best vehicle maingun in the game oneshot a 2 man 200 resource vehicle that can...
This is becoming an unhealthy obsession, let me give you my Crownaholics anonymous card, it helped alot of TR out of Indar.
Didn't ragequit, TR just collectively had more important things to do
its still my second most used weapon and I havent used it at all since the nerf People may take these statistics to prove the T9 was OP but...
Cause we are the best at everyting Winning Loseing Bragging Whining Rage Quitting And now the best at drastic population fluctuations TR no.1
TR are UP, clearly the only logical explanation. buff T9 Here's hoping this record loss will balance out pops.
I cant even be bothered anymore, nerf everything I say.
I have yet to see an indar lock that was taken/removed without massive numbers+ghosted during low pop hours so I honestly dont know what this thread...
when your outpost is getting surrounded by vehicles that extra damage from dumbfires is alot more appealing.
Whats baffles me is how this got through in the first place, I guess theres not enough people on the test server to point these issues out maybe?...
massive rear armour damage was just one of the many battlefield 3 mechanics and should of never been brought into an MMOFPS, same deal with 1 man...
the ursa has 550 RPM and at an rpm below 600 minus 50 rpm is alot harsher than say 800 to 750 rpm, very weak weapon imo, same deal with the...
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