August 15, 2019 - PTS Update

Discussion in 'Test Server: Announcements' started by RPG_Wrel, Aug 15, 2019.

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  1. RPG_Wrel Lead Designer

    Aerial Anomalies
    Resource rate when depositing to a Data Buoy from 50 per second to 20 per second. This ensures players have more time to kill targets with larger Tempest capacity.
    • Galaxy resource carry capacity from 1000 to 500.
    • Liberator resource carry capacity from 500 to 400.
    • Valkyrie resource carry capacity from 500 to 250.
    Still working to fix an issue where vehicles are sometimes unable to acquire or deposit Tempest.


    Automated Bounties
    • Bounties will now be automatically placed on characters who have an active 10 kill streak or greater. There is a long cooldown between how often this can occur.
    • When a target is bountied, it receives a 5 stack of bounties immediately.
    • Kills on bountied targets now award a flat rate of experience, instead of basing it on the stack count.
    • Stacked Bounties are now stripped one at a time when killed, instead of removing the entire stack when a player receives three deaths.
    • Players who are currently bountied cannot acquire additional bounties (though we may adjust this in the future if we want to add in different threat levels.)

    Death Camera
    When you are killed, your camera will now track and highlight the player that killed you for a brief period before refocusing on your corpse.
    The new camera aims to give players a better understanding of where attacks are coming from, and help ease frustration caused by deaths that feel abrupt or unfair.
    Please report any issues you notice with the camera as it is currently a work in progress and will likely need additional tuning before releasing Live.
    Known issues in this release:
    • Black UI overlay makes the screen look darker than intended.
    • Red outline appears instantly on death, instead of transitioning in.
    • Red outline sometimes only highlights armor and weapon attachments, and not the base character model.

    Misc. Changes, Fixes, and Additions
    • Fixed various IFF crosshair issues for NSO characters.
    • Extended the range at which Hardlight Barriers will appear for distant players.
    • Speculative fix for the 0:00:00 alert timer bug.
    • NSO characters should now be able to access faction specific jump pads.
    • NSX-A Kappa minimum damage from 50 to 42
    • Destroyed terminals can now be hacked by Infiltrators.
    • The Critical Chain implant buff no longer lasts indefinitely.
    • Players now receive 100 certs at each new Battle Rank through BR100, instead of the first 15.
    • EMP flashback effect has been fixed - Currently Live
    • Smoke grenade and other particle opaqueness has been given another pass from our graphics engineers - Currently Live
    • Generators will no longer instantly revive after being destroyed - Currently Live
    • Another speculative fix for viewing outfit applications causing crashes - Currently Live
    • Up x 2
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