That's pretty generous considering how often they tend to overcorrect.
Looking at this makes me think that they are doing some lag reduction similar to what they did with swarm pets. The damage needs to be increased...
[IMG]
It's a good camp too if you're just wanting to chill. Spawn rate is pretty good, low risk, few mobs. Only downside is that it doesn't drop t2 gear...
We have been noticing more necks/fortitudes lately. However the fortitude drop rate still seems pretty low. And there's a silly amount of ornaments...
I was making stuff with Kunark Conflagrant Powder to level mine, but I had thousands of it by the time I was working on his alchemy.
For those that have made personas, has your raid lag gotten worse? How about loading/zoning times?
30 mobs is plenty. These guys can't wait 6 seconds to cast another PBAE? Give me a break EDIT: Also, it isn't the first time they've nerfed...
Why are people complaining about this? 30 targets is plenty, and needing to be able to do more than that outside of raids is preposterous even for...
There is an unspoken rule in EQ: always be a pack rat
There will most likely never be a single fix for this, but a series of continuous improvements.
When I think of Up All Night I think of Class of Nuke 'Em High and that amazing theme song [media]
I don't see how either of these are high-risk, high-reward abilities. All I see is risk.
Yeah I'm wondering if someone didn't miss a key when they were creating the new rank. Pally version maxes at 100,000, but it's mechanics makes it...
I thought this was another uberkingkong complaint thread. As you were.
I think the pally version only has four ranks atm I haven't gotten a chance to test it out yet, but I'm hoping that it's good. On paper it...
DID YOU EAT-a KRAFFF ME TOOOOOoooooOOOooOOO
Yeah, and it was way better than Palworld :P
I want to say there was a bug with bard synergy not firing off spells so it could be that after it was fixed it made bards in higher demand. That...
Palworld is Rust with Fakemon
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